Male Warmage 10/Hexblade 5/Fatemaker 5{Gestalt}
CN Medium Human
Init +2 ; Senses Listen-1, Spot -1
Languages Common, Draconic, Dwarven, Elvish, Orcish, Sign Language
AC 22, touch 14, flat-footed 20
HP 78 (10 HD)
Fort +4 Ref +7 Will +8
Speed 30 ft
Melee Scimitar +1, +10 (d6+2)
Ranged Touch Atk +10 (+11 in 30ft)
Atk Options Hexblade's Curse 2/day (DC 19),
sneak attack +1d6
Special Actions Confidence 1/dy (+5 to an atk, damage, save, or check),
Aura of Confidence (+1 Atk, saves, skill check of adjacent characters),
Sudden Empower, Sudden Maximize, Sudden Enlarge
Warmage Spells, additional (CL 10)
2nd - Flame Dagger (+9 melee touch, d4+12) (Spell Compendium)
1st - Ray of Flame (+10 ranged touch, 5d6+2, DC 18)(Spell Compendium)
Warmage Spells, favored (CL 10)
5th (4/day) - Arc of Lightning (DC 22, 10d6)
4th (6/day) - Black Tentacles (grapple +18),
Orb of Force (+10 ranged touch, 10d6 force)
3rd (8/day) - Fireball (DC 20, 10d6)
2nd (8/day) - Ice knife (+20 ranged, DC 19), Whirling Blade (+16 melee, d6+4)
1st (8/day) - Hail of Stone (5d4+2), Magic Missle (5 missles, 1d4+3)
Hexblade Spells Known (CL 5)
1st (2/day)- Arcane Mark, Entropic Shield
Fatemaker Spells Known (CL 5)
3rd (2/day) - Haste, protection from Energy
2nd (4/day) - Darkvision, Eagle's Grace
1st (5/day) - Charm Person (DC 18), Disguise Self, Expeditious Retreat
Abilities Str 12 Dex 14 Con 14 Int 14 Wis 8 Cha 24
SQ Dark Companion (PHB 2)
Feats Eschew Material, Leadership, Point-Blank Shot, Skill Focus (Diplomacy),
Spell Penetration, Sudden Empower, Sudden Enlarge, Sudden Maximize
Skills Balance +5, Bluff +12, Concentration +15, Diplomacy +28, Disguise +10,
Intimidate +15, Kn(arcana) +9, Kn(nobility) +7, Kn(the Planes) +, Perform +11,
Sense Motive +4, Spellcraft +9, Tumble +7, Use Magic Device +20
Possessions Mithral Chain Shirt +1, Deathward, Ring of Force Shield,
Ring of Protection +2, Amulet of Natural Armor +1, Sm. Bag of holding,
Cloak of Charisma +2, Magical Tattoo
(Can be supressed, not dispelled, untyped bonus +5 to Charisma)